If the dog isn't at full strength I keep him far away but when healthy he joins me. Its a bit easier playing on easy so haven't had to protect him too much. I am about 18-20 hours into the game now and still no chest armor (although I got a simple hat +3 to survival) and a small backpack. I just entered the first vault/base that is part of the main quest last night. I like that things are rare and hard to get. Even on survival mode in FO4 I always had ample supplies of stims, rad meds, antibiotics, etc. In ATOM so far they are very rare and very costly. I have to be very careful with money and having limited inventory space (I think I carry too much food and water) makes it even harder to earn rubles. On the plus side I don't have to worry about ammunition at all.Technophobe is great for the cost. You drain 2 skills you don't really need. Technology is only used in a few places and there's plenty of store bought guns (especially rifles) that are way better than stuff you make with crafting.īlack Belt is needed if you're going to use melee. Save yourself some grief and don't pick it. Unlucky Optimist is also a good one, since it lets you use luck as a dump stat and you still have some degree of a critical hit rate, as well as high damage from your crits. There's a melee perk that gives you a 100% critical hit chance on any enemy that's at full health and there's rifles that offer like a +20 critical hit chance. Lone Wolf is alright, especially since they allow you to have a dog now and not trigger the negative effects. It gives you +2 endurance at the cost of food, but you can gather as much food as you want with a handful of encounters with rats. If you have a chef at your Red Fighter Base, she'll cook you meals every few days and this'll give you an infinite food source. Having to eat twice as much isn't a big deal at all. Though it will complicate healing your companions. It's possible to visit a hospital and cure addiction for money. Sex appeal is one of the worst perks, since it just boosts personality, a stat that doesn't help you in combat. There's items you can take before you need a personality check to boost that. If you save often you can just reload, boost yourself, then pass the skill check. You can only get 2 of these perks and this one is a waste. I play has a girl and have Unlucky Optimist and sex appeal (most traders are male) but this trait is most useful in the begining of the game, I dump Luck to only 1, I have Dex at 10 for 10 AP and Int of 10 for 25 points per level and attention on 6 to capture some hints, else have 5. Article taken from critical chance is -3% but can still crit on snapshots?Īnd the 25 points each level up comes in hand. It's nowhere near perfect, since it's still in Early Access and for some people it might never come close to Fallout, but it's still turning into a great game.įind it on Steam. I am watching this one with great interest, because it's gradually becoming a pretty huge game and they seem to respond rather well to feedback. That's not even the full list, which is damn impressive. An ability to leave your followers near the bunker.Exploding terrain, watch out for red barrels!.Throw grenades anywhere you want in the throw radius.Two new locations: Fogelevka village (in dev) and an Old Scrapyard.More craftable weapons and Shields have been introduced.Better graphics with the "SpeedTree™ system".Here's the overall highlights of whats new: The Skill system seems interesting enough, with quite a bit of variety allowing you to create some interesting builds and so I can't wait to dive in further: It's interesting, because not everyone wants to play as an infallible hero. They say this update allows you to ally yourself with "a certain edgy new faction of freaks and weirdos from up north", which allows you to be an evil character and turn the Wasteland into dust. While it was already an interesting game with quite a lot of content, yesterday's "0.8 Global Update" has content literally spilling out of it. This latest update makes the game a very different beast. I am so incredibly impressed with AtomTeam on how they've repeatedly pushed out huge updates to ATOM RPG.
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